Habit Dungeon turns your habits into an RPG adventure.
Most habit trackers are a checklist you forget. Habit Dungeon is a habit and task tracker built as an idle pixel-art RPG: every habit you complete makes your hero stronger for tonight's dungeon run. The outcome is decided entirely by what you actually did today — no luck, nothing to buy.
7-day free trial, then $39.99/year · iPhone · No ads · See pricing

How it works
- 1. Do the thingComplete your real habits during the day. Each one gives XP immediately.
- 2. Battle hour, 8pm ETYour hero raids a dungeon. More completed habits means a longer run and better loot.
- 3. Watch what you earnedA replay you can watch live or later. Win and you keep the gear and the streak.
A tracker that plays like a game
Every feature is built to make showing up feel rewarding — not like another chore list.
Habits become quests
Write a habit in plain language — gym, read, hydrate — and it sorts itself into one of five stats. Or speak for two minutes and let the app build the list for you.
One battle hour, everyone at once
At 8pm Eastern the whole player base goes to war. Your hero auto-raids a dungeon whose length, bosses and loot are decided entirely by what you actually finished today.
Level up and gear up
Three classes, around 200 skill-tree nodes, six equipment slots and five loot rarities with upgrades. Roughly a year of progression to max a class.
Streaks that forgive once
Miss a day and your streak freezes instead of breaking. Only a second miss in a row ends it — the never-miss-twice rule, in code rather than in a blog post.
A world quest for everyone
One real-world challenge a day, identical for every player on earth. Take a 15-minute walk with your phone at home. Apologise for the thing you've been putting off.
A boss the realm fights together
Each week a 300 HP boss with a procedurally generated name — Grubthar the Unsnoozable, Devourer of Morning Alarms — is chipped down by everyone's completion rate.
You cannot buy your way through this
- Loot is rolled from your expedition seed, not from a shop.
- There are no gems, no chests to buy, and nothing that makes your hero stronger for money.
- The subscription unlocks the app. It does not unlock an advantage.
The expedition is deterministic and seeded by your own day. If your hero wins, it is because your day was good.
Start here
Free guides and tools — no account needed for any of them.
- Best gamified habit trackersSeven apps compared, including three we recommend over ours.
- Habitica alternativeSix options, and the cases where staying on Habitica is right.
- Free 75 Hard trackerAll 75 days in your browser. No account, no download.
- Habit stacking guideThe formula, 10 worked examples, and why stacks fail in week two.
- ADHD habit trackersWhat actually matters mechanically, and five apps compared.
- Real-life character sheetPaste your habits, see which stat they actually build.
Your first quest starts today
Write one habit, complete it, and watch your hero fight for it tonight. Free for 7 days.